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Questionv3

Pending 2.1

Stormo
Stormo

Posted (edited)

Good afternoon, I wanted to ask why the fish from the farm all have the same price of 16, while the one that was placed there first costs 41. I thought the price depends on weight—am I mistaken?

image.png

Edited by Stormo
Stormo

Posted

This is from fish traps. I increased FishSizeMultiplier and ChanceBonus, but for some reason the selling price is still very low. Maybe I configured something incorrectly. However, when fishing with rods, the difference in weight and size does affect the selling price.
image.png.c60dedafe176908bffc15b38f0334b24.pngimage.png.2b4df11afeff70babd241388cbba1898.pngimage.png.b3968647f6b295a528ccca3604072308.png

NINJA WORKS

Posted

Hello.
Could you please send me the configuration file?
I will check it here.

NINJA WORKS

Posted

It certainly seems strange that the selling price remains constant despite variations in size and weight.

Stormo

Posted

2 minutes ago, NINJA WORKS said:

It certainly seems strange that the selling price remains constant despite variations in size and weight.

When you fish with a fishing rod, everything works fine with selling, but for some reason it doesn’t work the same way with traps and farms—it’s like this.

ExtraFishing.json

NINJA WORKS

Posted

15 minutes ago, Stormo said:

When you fish with a fishing rod, everything works fine with selling, but for some reason it doesn’t work the same way with traps and farms—it’s like this.

ExtraFishing.json 211.12 kB · 0 downloads

There is a setting error in the `FishSizeMultiplier` in the configuration.

Each value must be 0.1 or greater.

The recommended value is 0.5 or greater.

"Default Rod": {
"ChanceBonus": 0,
"FishSizeMultiplier": 0.0, ///// This is 0.5 -
},
"Default Fish Trap": {
"ChanceBonus": 0,
"FishSizeMultiplier": 0.0, /////This is 0.5 -
"CatchMinnowEnabled": false,
"MinnowMinAmount": 1,
"MinnowMaxAmount": 3,
"StorageSlots": 6,
"MaxHealth": 100.0
},

However, it cannot be definitively determined whether this is related yet.

NINJA WORKS

Posted

Also, when selling fish, do you see this error on the server console screen?

[ExtraFishing] Failed to create custom item: plumbus_coin

 

"CustomItem": {
"ItemShortName": "plumbus_coin",
"ItemSkinId": 0,
"DisplayName": null
}


The short name "plumbus_coin" does not exist. This is not a problem if you have implemented Custom Item Definitions or similar.

NINJA WORKS

Posted

31 minutes ago, Stormo said:

When you fish with a fishing rod, everything works fine with selling, but for some reason it doesn’t work the same way with traps and farms—it’s like this.

ExtraFishing.json 211.12 kB · 1 download

I have a question I'd like you to verify.
Please change the language setting from Russian to English and then open the screen to sell fish. Does the selling price change as a result?

Stormo

Posted

9 minutes ago, NINJA WORKS said:

Also, when selling fish, do you see this error on the server console screen?

[ExtraFishing] Failed to create custom item: plumbus_coin

 

"CustomItem": {
"ItemShortName": "plumbus_coin",
"ItemSkinId": 0,
"DisplayName": null
}


The short name "plumbus_coin" does not exist. This is not a problem if you have implemented Custom Item Definitions or similar.

This is what I did so that nothing can be caught with the basic fishing rod and trap, but if it is supposed to be configured that way, I will fix it.
plumbus_coin is an in-game item added through this plugin https://codefling.com/plugins/custom-item-manager

Stormo

Posted

2 minutes ago, NINJA WORKS said:

I have a question I'd like you to verify.
Please change the language setting from Russian to English and then open the screen to sell fish. Does the selling price change as a result?

I’ll try now.

Stormo

Posted

I changed it and the price started working, and my language wasn’t Russian, it was Ukrainian.

image.png.85bfcf42a58ac1c2199de00a7da17851.png

NINJA WORKS

Posted

We have identified the cause and will fix it. The update will be released soon.
Thanks.

Stormo

Posted

5 minutes ago, NINJA WORKS said:

We have identified the cause and will fix it. The update will be released soon.
Thanks.

Can you also add Ukrainian translations for the fish and the rest of the text?

NINJA WORKS

Posted

Aren't Russian and Ukrainian the same language?

I thought all languages that use the Cyrillic alphabet were Russian.

Stormo

Posted

3 minutes ago, NINJA WORKS said:

Aren't Russian and Ukrainian the same language?

I thought all languages that use the Cyrillic alphabet were Russian.

It’s the same as Chinese and Japanese.
No, they are different languages.

NINJA WORKS

Posted

Plugin Updated

 

[FIX]
- Corrected the specifications of EnableFishStackLimit.
When set to False, the amount of items obtained when processing fish will be "Rarity x ProcessedItemAmount".

- Fixed a bug where the maximum HP of fish traps would reset upon server restart.

- Fixed a bug where the selling price of fish would vary depending on the game language setting. The logic has been changed.

- Fixed an RPC error occurring in fish traps.

- Corrected the language display in the UI.

 

[Add]
- Added the ability to set the number of LargeFishCages and SmallFishCages that can be placed per player. The quantity can be limited in the configuration.

- Added a setting to prevent fish traps from catching fish other than minnows.

- Added a setting to obtain (pickup) worms and grubs when gathering resources.

- If the creation of a custom item that is a reward when selling fails due to a setting error, scrap will be given instead.

- Added support for Ukrainian language.

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