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failed to call hook 'onentitydeath' error

Closed 1.0.3 1.0.4

suicidemayhem
suicidemayhem

Posted

 Failed to call hook 'OnEntityDeath' on plugin 'ScientistHorse v1.0.0' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <c8dc2b468d1841099baa4dd8a110cc44>:0
at Oxide.Plugins.ScientistHorse.OnEntityDeath (BasePlayer player, HitInfo info) [0x00083] in <e4f41aee0eda476782c274dc88329347>:0
at Oxide.Plugins.ScientistHorse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in <e4f41aee0eda476782c274dc88329347>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

Been getting this on 2 servers, one is custom map, other is ProcGen.

MuB-Studios

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.4

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