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About RaidableBases

Pending 1.3.5

Ryuu
Ryuu

Posted

Hi

can raidable bases be made more granular?
Currently, the only option is: Entering a raidable base area triggers a raid block, but during this period, even if damage is inflicted on the base, the timer will not reset.

(Setting the timer too short is pointless, but if the “Spread Raid Block to Teammates” option is enabled, setting the timer too long will severely impact player experience.)


Is there a way to make raidable bases behave like player bases, where using weapons to attack structures or deployed items triggers a raid block?


Thanks in advance.

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