Report reply SlayersRust Posted December 26, 2020 Airdrop Drop Speed is insanely fast, like shoots to the ground like a bullet. How do I adjust the Airdrop Drop Speed? At the moment this plugin is unusable until this is addressed. Quote Share this comment Link to comment
Report reply Maelep Posted December 26, 2020 Are you using other plugins? Because mine doesn't affect the Air Drop, it only add two lights. This bug can't comes from my plugin. Quote Share this comment Link to comment
Report reply Maelep Posted December 26, 2020 Changed Status from Pending to Not a Bug Quote Share this comment Link to comment
Report reply SlayersRust Posted December 26, 2020 I use a plugin called Vehicle Airdrops, but the speed is fine without the lights plugin. Could you make your plugin compatible with VehicleAirdrops plugin as it is a main part of my server. Quote Share this comment Link to comment
Report reply SlayersRust Posted December 27, 2020 Can you add some code to your plugin, I'm trying to work with the Dev of VehicleAirdrops to make your plugin compatible with it. EquipAirdrop(SupplyDrop drop) { //do whatever you do to parent a flasher, check permissions etc, so I can call this through Interface.CallHook } add a hook to manually equip an airdrop with a light? then my plugin can just call that hook it has to be of type private, so I can call it through Interface Maybe add an option to NOT call the hook OnEntitySpawned(SupplyDrop drop) basically, an option to unsubscribe from that hook, in the config since you can't really have two plugins calling this hook at the same time, so it would only get called through VA, and then VA hook would call the newly added EquipAirdrop hook Quote Share this comment Link to comment
Report reply Maelep Posted December 28, 2020 So, basically, I need to create a hook that equip the airdrop so VA can call it and I have to add an option to unsubscribe of the OnEntitySpawned. That's really weird because many plugins use the same uMod hook. I think that it is VA that isn't compatible with many other plugins because mine only add a child entity to the supply drop if the spawned entity is a supply_drop, else I return the default behavior. I'll work on it asap Quote Share this comment Link to comment