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Elevators are broken.

Pending 1.2.3

Stark


Malkizid

Posted

26 minutes ago, Dead Nasty said:

'i might be missing somthing but i cant get the lift to work at the dungeon event unless thats what the counter is for"

still lifts. 

"Dungeons list": [
    "#dung#base1",
    "#dung#base2",
    "#dung#base3",
    "#dung#base4"
  ],
  "Entrances list": [
    "#dung#entrance1",
    "#dung#entrance2",
    "#dung#entrance3",
    "#dung#entrance4"

 

I tested all of those and the ones with an elevator function.
What's happening when you go  to use the elevator? 
Can you press the buttons ?

The timer counter on the buildings? That is only the event timer

What other plugins do you run, output a list and send it
surely there is another plugin interfering like BetterElevators or something ?

Fruster

Posted

28 minutes ago, Dead Nasty said:

'i might be missing somthing but i cant get the lift to work at the dungeon event unless thats what the counter is for"

still lifts. 

"Dungeons list": [
    "#dung#base1",
    "#dung#base2",
    "#dung#base3",
    "#dung#base4"
  ],
  "Entrances list": [
    "#dung#entrance1",
    "#dung#entrance2",
    "#dung#entrance3",
    "#dung#entrance4"

 

There's an elevator only in dungeons 2 and 4. Are you able to check it out yourself?

  • Like 1
Dead Nasty

Posted

15 minutes ago, Malkizid said:

I tested all of those and the ones with an elevator function.
What's happening when you go  to use the elevator? 
Can you press the buttons ?

The timer counter on the buildings? That is only the event timer

What other plugins do you run, output a list and send it
surely there is another plugin interfering like BetterElevators or something ?

no elevator plugins

  • Like 1
Dead Nasty

Posted

elevators in both dont work. button press doesnt even come up. pressing button to call does nothing either

broken.png

  • Confused 1
  • Haha 1
Fruster

Posted

3 minutes ago, Dead Nasty said:

elevators in both dont work. button press doesnt even come up. pressing button to call does nothing either

broken.png

image.png.8bf584ee24ae5897efa4e56a73c92162.png

Same here, but everything works fine for me. Maybe it's Facepunch playing games with us? Most likely, I'll just rework the dungeons and leave them without elevators.

Fruster

Posted

Please update the plugin and replace the dungeons with the correct ones. Let me know the results when you can

  • Like 2
Stark

Posted

4 hours ago, Fruster said:

Please update the plugin and replace the dungeons with the correct ones. Let me know the results when you can

The new update gives me this error: 

Error while compiling DungeonBases: 'Vector3' is an ambiguous reference between 'System.Numerics.Vector3' and 'UnityEngine.Vector3' | Line: 1125, Pos: 104

Fruster

Posted

2 hours ago, Stark said:

The new update gives me this error: 

Error while compiling DungeonBases: 'Vector3' is an ambiguous reference between 'System.Numerics.Vector3' and 'UnityEngine.Vector3' | Line: 1125, Pos: 104

Did the old version of the plugin cause this error? The thing is, I didn't change anything in that location, and I didn't change anything related to Vector3. Please try reinstalling the plugin

Fruster

Posted

8 hours ago, Stark said:

The new update gives me this error: 

Error while compiling DungeonBases: 'Vector3' is an ambiguous reference between 'System.Numerics.Vector3' and 'UnityEngine.Vector3' | Line: 1125, Pos: 104

This error is possible when using the System.Numerics library; but the plugin doesn't use it. Perhaps you downloaded an older version of the plugin, predating February. Please try downloading the new version again and let me know the results.


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