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Issue with Update Network Group Missing Entities

Pending 2.3.8

SlayersRust
SlayersRust

Posted

4774286 (parent: 4737825) | CargoShipContainer | assets/content/props/shipping_containers/harbor_dynamic_container.prefab @ (-4.50, 18.50, -21.00)
4774277 (parent: 4737825) | CargoShipContainer | assets/content/props/shipping_containers/harbor_dynamic_container.prefab @ (10.50, 15.50, -21.00)

UpdateNetworkGroup: Missing parent entity 4737825
UpdateNetworkGroup: Missing parent entity 4737825

I keep getting this spam in my console and it only started happening after I added Harbor Event. I then had to start running this plugin often to fix it: https://github.com/WheteThunger/DebugMissingParentEntity

KpucTaJl

Posted

Hi, according to the reports, the problem is the broken parent of the red containers on CargoShip. Most likely, this happens when Cargo is deleted, and judging by the coordinates of the containers, they move to zero coordinates and are not deleted along with Cargo. That's why the error message appears in the console. 

The plugin that you sent on command finds all such objects and deletes them from the map. It turns out that as long as such objects are on the map, then you see this message in the console, as soon as they are not there, then there are no messages. That's why this plugin helps you.

Now the question is, how do you get this result? In which case of the end of the event does such a problem appear? How is Cargo deleted in order to get the corresponding problem?

SlayersRust

Posted

55 minutes ago, KpucTaJl said:

Hi, according to the reports, the problem is the broken parent of the red containers on CargoShip. Most likely, this happens when Cargo is deleted, and judging by the coordinates of the containers, they move to zero coordinates and are not deleted along with Cargo. That's why the error message appears in the console. 

The plugin that you sent on command finds all such objects and deletes them from the map. It turns out that as long as such objects are on the map, then you see this message in the console, as soon as they are not there, then there are no messages. That's why this plugin helps you.

Now the question is, how do you get this result? In which case of the end of the event does such a problem appear? How is Cargo deleted in order to get the corresponding problem?

I was not online to see the exact moment when it happened. I only run the vanilla cargo ship so it gets deleted however rust does it.

KpucTaJl

Posted

I understand, but apparently the case of deletion was unusual, since such a problem turned out and you need to clearly understand how it happened so that you can understand how to prevent it in the future. At the moment, I have no idea how you could get this, what sequence of actions could lead to this result. How was Cargo deleted so that such an error could appear. You can look at the logs of what happened at that moment and how the event took place, perhaps there were some errors or some actions that were performed at the event.

KpucTaJl

Posted

To fix this in the future, I need to clearly understand how to repeat this behavior. So that I can log in to my server now, perform this sequence of actions and get this problem

KpucTaJl

Posted

At the moment, I understand what the problem is, but I don't understand how to get it

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