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Failed to call hook OnEntityTakeDamage

Closed 1.1.1 1.1.12

Muktuk
Muktuk

Posted

Hi, I'm getting a lot of this in console at various intervals. I think it is when folks are fighting Bradleys spawned by the Convoy plugin and get hit, but I'm not 100% sure. The server is active so as you can imagine there's a lot going on any given moment and it's a bit hard to narrow down.

I've tested against other entities (things like BotReSpawn, ZombieHorde, CustomHelicopterTiers, BossMonsters, the vanilla animals) and am not getting the same error. 

Quote

 

(15:43:07) | Failed to call hook 'OnEntityTakeDamage' on plugin 'SkillTree v1.1.1' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.SkillTree.OnEntityTakeDamage (BasePlayer player, HitInfo info) [0x0026f] in <22ea2930ce6648018bb2b52b3f5a2022>:0

at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x011a2] in <22ea2930ce6648018bb2b52b3f5a2022>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <dfcb48ea05694263bbc08e62a39c274c>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <dfcb48ea05694263bbc08e62a39c274c>:0

 

 

imthenewguy

Posted

9 hours ago, Muktuk said:

Hi, I'm getting a lot of this in console at various intervals. I think it is when folks are fighting Bradleys spawned by the Convoy plugin and get hit, but I'm not 100% sure. The server is active so as you can imagine there's a lot going on any given moment and it's a bit hard to narrow down.

I've tested against other entities (things like BotReSpawn, ZombieHorde, CustomHelicopterTiers, BossMonsters, the vanilla animals) and am not getting the same error. 

 

Very odd. I'll have to work out what the issue is.

  • Like 1
imthenewguy

Posted

On 2/20/2022 at 3:23 AM, Muktuk said:

Hi, I'm getting a lot of this in console at various intervals. I think it is when folks are fighting Bradleys spawned by the Convoy plugin and get hit, but I'm not 100% sure. The server is active so as you can imagine there's a lot going on any given moment and it's a bit hard to narrow down.

I've tested against other entities (things like BotReSpawn, ZombieHorde, CustomHelicopterTiers, BossMonsters, the vanilla animals) and am not getting the same error. 

 

Add me on discord . I can probably add a function to log the issue and where it is coming from. im the new guy#0001

imthenewguy

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.1.12

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