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Sound error (red)

Closed 1.1.7 1.1.8

Static_Status
Static_Status

Posted

Whatcha think haha. Happens everytime a zombie gets killed

 

murdersoundprfab.png

Wrecks

Posted

Probably happening on a proc gen map it’s due to rust not loading them to make the game load faster for people. It doesn’t happen on customs from what I’ve seen.

Wrecks

Posted

You can actually comment this out in the .cs

 

DeathEffect(container);

 

make it 

//DeathEffect(container);


looks like line 864. That’s the only time I call it from what I can see 

been a while since I checked it but I plan a rewrite to use NpcSpawn soon 

Static_Status

Posted

Sweet, did that, testing now. You can probably tell I'm very new to all of this. Thank you for being so helpful.

 

Wrecks

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.1.8

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