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Plugin won't compile

Pending 1.2.1

SlayersRust
SlayersRust

Posted

11:36 [Error] ExType: HarmonyException
11:36 [Error] Failed to initialize plugin 'PumpkinHead v1.2.1' (Exception: Method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> Oxide.Plugins.JunkpileWaterSpawn_patch::TargetMethods() returned an unexpected result: some element was null)
  at HarmonyLib.PatchClassProcessor.GetBulkMethods () [0x001e5] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 
  at HarmonyLib.PatchClassProcessor.Patch () [0x00041] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 
11:36 [Info] Unloaded plugin PumpkinHead v1.2.1 by Krungh Crow
11:36 [Info] No previous version to rollback plugin: PumpkinHead

  • Like 1
SlayersRust

Posted

7 minutes ago, Krungh Crow said:

running staging by any chance ?

No I'm not just the live server

  • Like 1
SirApesALot

Posted

I'm currently getting the same thing as SlayersRust is, any idea of a fix?

SirApesALot

Posted (edited)

On 10/1/2025 at 8:31 PM, SlayersRust said:

11:36 [Error] ExType: HarmonyException
11:36 [Error] Failed to initialize plugin 'PumpkinHead v1.2.1' (Exception: Method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> Oxide.Plugins.JunkpileWaterSpawn_patch::TargetMethods() returned an unexpected result: some element was null)
  at HarmonyLib.PatchClassProcessor.GetBulkMethods () [0x001e5] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 
  at HarmonyLib.PatchClassProcessor.Patch () [0x00041] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 
11:36 [Info] Unloaded plugin PumpkinHead v1.2.1 by Krungh Crow
11:36 [Info] No previous version to rollback plugin: PumpkinHead

I was having the same issue, and getting a similar issue from vanish. I updated vanish and it fixed both, not sure why. But this did appear on my console on restart

[Vanish] Automatically Harmony patched 'BaseNetworkable.GetConnectionsWithin_Patch2' method. (BaseNetworkable_GetConnectionsWithin_Patch)
[Vanish] Automatically Harmony patched 'BaseEntity.SignalBroadcast_Patch2' method. (BaseEntity_SignalBroadcast_Patch)
[Vanish] Automatically Harmony patched 'EffectNetwork.Send_Patch2' method. (EffectNetwork_Send_Patch)
[Vanish] Automatically Harmony patched 'Item.SetItemOwnership_Patch2' method. (Item_SetItemOwnership_phrase_Patch)
[Vanish] Automatically Harmony patched 'Item.SetItemOwnership_Patch2' method. (Item_SetItemOwnership_string_Patch)
[Vanish] Automatically Harmony patched 'BasePlayer.Teleport_Patch2' method. (BasePlayer_Teleport_Patch)
[Vanish] Load Data

 

This may be totally useless to you, and sorry if i wasted your time.  But now both plug ins load correctly on restart

Edited by SirApesALot
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