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Time fails to run....

Fixed 1.2.31 1.2.32

0g.Ghost.7373
0g.Ghost.7373

Posted

Failed to run a 1800.00 timer in 'HeliSignals v1.2.31' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.HeliSignals+<>c__DisplayClass148_0.<RetireHeli>b__0 () [0x0001b] in <16f8866542784740923c8cde8482737b>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 
    
    
Failed to run a 2400.00 timer in 'HeliSignals v1.2.31' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.HeliSignals+<>c__DisplayClass148_0.<RetireHeli>b__0 () [0x0001b] in <16f8866542784740923c8cde8482737b>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 
    
Failed to run a 3600.00 timer in 'HeliSignals v1.2.31' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.HeliSignals+<>c__DisplayClass148_0.<RetireHeli>b__0 () [0x0001b] in <16f8866542784740923c8cde8482737b>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 

I get these each time someone does the signals

ZEODE

Posted

Yeah, I am looking in to it, pretty sure it isn't affecting the functioning of the plugin though am I right?

I think it just relates to a null check I missed in the Heli Despawn timer, I will fix on next update.

ZEODE

Posted

Actually, can you please post your config file so I can pinpoint easier, I have another idea what it might be

ZEODE

Posted

Changed Status from Pending to Fixed

Changed Fixed In to Next Version

0g.Ghost.7373

Posted

Sorry, for some reason it never said toy replied.

Do you still need the config?

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