Jump to content

Question about high memory usage in Quality Crafting plugin

Pending 3.0.4

K9N_Twitch
K9N_Twitch

Posted (edited)

Hello,

I’m using the Quality Crafting plugin on my Rust server and have noticed that its memory usage sometimes reaches around 4GB.
Is this expected behavior, or could it indicate an issue with my setup?

Thank you in advance for your help.

Edited by K9N_Twitch
K9N_Twitch

Posted

QualityCrafting is causing extremely high profiler usage on Carbon.

Profiler results:
- 91,997ms hook time
- 4,085,785 hook fires
- ~1.1GB memory usage

This appears to scale heavily with player activity and inventory interactions.

Possible bottlenecks may include:
- item/container hooks firing excessively
- repeated quality recalculations
- large cached item data
- per-item processing during inventory changes
- frequent serialization or data updates

Server FPS drops significantly with more active players.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.3k
Total sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.