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How to manually turn on stability in the .cs

Closed 2.4.1

I've lost 1/2 my players due to the stability you turned off and cant be turned back on 
if in the plugin its self, can i turn on stabilityEntity.grounded = false; to stabilityEntity.grounded = true; to turn stability back on? 

Please help with this I NEED STABILITY!

Edited by TwoShoes

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                if (key == "stability")
                {
                    flag1 = true;
                    value = "false";
                }

and

            if (!flag1)
            {
                list.Add("stability");
                list.Add("false");
            }

sorry, but I will not be allowing this setting until the issue with crashing servers is resolved, either via CopyPaste or a Rust update. you will have to enable it yourself by setting "false" to "true"

such players will face the same issue on all servers. it is not optional for anyone.

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