Jump to content

Stopped spawning NPCs on the roads

Not a Bug 2.4.1

zhuniva
zhuniva

Posted

Hello. I have two servers. Both are located on the hosting. Stopped spawning NPCs on the roads. If I change the world map to a new one, they appear. But after restarting the server, they disappear and no longer appear. I tried all possible commands of the "Server.cfg" file. I don't know if this is related to the work of the plugin or not. If not, perhaps, who has thoughts why? Thanks.

Swedish Chef

Posted (edited)

i havent seen Junkpile scientists for a while, had a quick google a couple nights ago and seen a bunch of people talking the same thing, so i forgot about it. i wouldn't mind if they disappeared really.. scientists roaming junkpiles always seemed a bit unrealistic.. other AI plugins can offer something cool and unique, but with a bit of setup.

 

edit: but yeah its not RaidableBases thats affecting them

Edited by Swedish Chef
nivex

Posted

that sounds like a game bug or a plugin killing them. i don't kill random npcs. if you're using navkiller plugin then make sure you update it.

nivex

Posted

Changed Status from Pending to Not a Bug

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.8k
Customers served
Files Sold
155.6k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.