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[Dungeon Bases] No hatch found, or both hatches not found

Pending 1.1.0

Malkizid
Malkizid

Posted

Hi Fruster,

Do you have any idea why this might be happening to some DungeonBases?


I haven't modified any of the designs and am using the default designs included with the plugin.
Sometimes this error occurs near server save and the base doesnt appear or doesnt remove properly.

It was not happening previously, this also does not happen often, only sometimes.
I know that is not very helpful info but I have been unable to determine the cause.

I hope you might have a suggestion for me to check,

Thanks in advance.
- Manky

(21:46:46) | [Dungeon Bases] No hatch found, or both hatches not found
(21:46:46) | [Dungeon Bases] The event will not start
(21:46:46) | Calling kill - but already IsDestroyed!? door.hinged.bunker_hatch
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? #dung#undestr#
(21:46:46) | Calling kill - but already IsDestroyed!? Cobalt Researcher
(21:46:46) | Calling kill - but already IsDestroyed!? Cobalt Security
(21:46:46) | Calling kill - but already IsDestroyed!? Cobalt Researcher


 

Fruster

Posted

Hey! Try pasting the buildings separately using the /paste command. If this is a dungeon entrance, there should be a planter box in it, check its contents. And if this is a dungeon, there should be a hatch with a codelock with the password 0707.

  • Like 1
Malkizid

Posted

HI Fruster,

Thanks for the info, I will try this out as soon as I can.
I will get a chance a bit later today.

Fruster

Posted

Were you able to solve the problem?

Malkizid

Posted

Hej Fruster,
Thanks for the message. 

No, not yet I'm still investigating. I'll write back soon as I can.

Malkizid

Posted (edited)

For the "Dungeon Entrances" The planter box spawns and contains Fertiliser - 999   in one stack and a single unit of fertiliser in another stack.
The hatches are there in the "dungeon base" with the codelock key as you described

Edit: 

This is the same for all 4 designs. 
Is this correct ? 

Edited by Malkizid
Fruster

Posted

1 hour ago, Malkizid said:


This is the same for all 4 designs. 
Is this correct ? 

Yes, that's right

Malkizid

Posted (edited)

Hi Fruster,

Ok thanks. Good to know that's alll correct. 
I'm still not sure what is causing the console  calling kill errors.   | Calling kill - but already IsDestroyed!? #dung#undestr#     

Sometimes but rarely   the dungeon parts might be left behind and an admin would have to remove them but otherwise the plugin has been working fine without performance issues. 
The console spam alarmed me a few times.   

I have no other ideas from my investigating during game testing, automated event spawning   or signs in the server console. 
Unless you have another suggestion - or think this can be ignored, feel free to let me know

Edited by Malkizid
typos
Fruster

Posted

The error "No hatch found, or both hatches not found" is critical, it means that for some reason it was not possible to insert the building correctly. Other messages are not critical. If you continue to receive this error, then I need to deal with this problem

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