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Plugin has issue with monument roatation

Closed 1.4.1

Robis
Robis

Posted

When you make wipe and get generated new map,  safe zones spawning not with the same rotation. it means if you have good spawn points in one map, in other they change because safe zone rotations changed and players may stuck inside of anything, like in my case they spawn inside a drone container at outpost.

RubMyBricks

Posted (edited)

  "Spawn Position Offsets": {
    "Outpost Offset (X,Y,Z)": {
      "x": 0.0,
      "y": 0.0,
      "z": -23.0 //change this value if your experiencing clipping issues
    },
    "Bandit Camp Offset (X,Y,Z)": {
      "x": 0.0,
      "y": 0.0,
      "z": -25.0  //change this value if your experiencing clipping issues

Sorry for the late response I was out camping, but adjust the Z axis in the config of your file, when rotating maps. If you have any further issues let me know and ill look into it. 

Edited by RubMyBricks
RubMyBricks

Posted (edited)

Also, too, I'm just now updating my stuff, I will take a look if the jungle update is breaking the plugin at all and update it, if it is. 

Edited by RubMyBricks
RubMyBricks

Posted

Changed Status from Pending to Work in Progress

Robis

Posted

6 hours ago, RubMyBricks said:

Did you end up fixing it? @Robis

yes i fixed it, just reported for future to avoid every wipe fixing it. You also can look to a plugin in umod called monument finder, here must be proper example for plugin to stick a spawn points properly.

RubMyBricks

Posted

On 5/7/2025 at 6:28 PM, Robis said:

yes i fixed it, just reported for future to avoid every wipe fixing it. You also can look to a plugin in umod called monument finder, here must be proper example for plugin to stick a spawn points properly.

ill look into it, look for a new update soon. 

RubMyBricks

Posted

Changed Status from Work in Progress to Closed

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