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Audio loops and teleporting NPC's

Pending 1.0.5

hairybeanstalk
hairybeanstalk

Posted

I have gotten the audio files to work but they loop. Is there any way you could either allow durations to be set for each audio instance, or, remove audio looping when it finishes playing a track.

 

ANOTHER BUG:

 

Sometime after the NPC's stand up after being wounded, it teleports them away from their location.

 

THANKS FOR THE MOD. GOOD IDEA BTW! Please just keep it updated 🙂

Brad Copp

Posted (edited)

Hi hairybeanstalk!

Thanks for the feedback

 

Sometime after the NPC's stand up after being wounded, it teleports them away from their location.

seems external.plugin only checks if the bot "died". Any specific bots or from a specific plugin? If it's reproducible + any plugins involved, if i can do something to help it i will.


Is there any way you could either allow durations to be set for each audio instance, or, remove audio looping when it finishes playing a track.
That was the original plan. At the time i did not see a way, plus it relies on an API plugin from another developer. I will review this again as it will give me options to expand the functionality further.

The casette looping is vanilla behavior, so we'll see.

Edited by Bad Cop
bad typo

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