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Cannot eat the crafted meal

Closed 1.2.4

Jeff.Thibault1

After crafting a meal, i cannot eat it, whenever i move the meal in my inventory, ingredient bag or the belt.

Also, an option to be able to move the cooking timer archor icon would be appreciated too.

cooking1.2.4bug.png

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5 minutes ago, Jeff.Thibault1 said:

After crafting a meal, i cannot eat it, whenever i move the meal in my inventory, ingredient bag or the belt.

Also, an option to be able to move the cooking timer archor icon would be appreciated too.

cooking1.2.4bug.png

Can you translate what it says in the description for me please?

 

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32 minutes ago, imthenewguy said:

@Jeff.Thibault1 How did you go with this mate? Still having the issue?

sorry i was at work and for some reason i never loged in from my phone, so couldnt reply.

It says if i translate it properly "Used for crafting medkit" or something like that.

Im going to log into my server and see if after the reboot it work or not.

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i just check in my server, still unable to eat meal, but i can eat ingredients.
i have swaped my game's language so you can see it in english instead.

 

 

cooking-bug1.png

cooking-bug2.png

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20 minutes ago, Jeff.Thibault1 said:

i just check in my server, still unable to eat meal, but i can eat ingredients.
i have swaped my game's language so you can see it in english instead.

 

 

cooking-bug1.png

cooking-bug2.png

If you look at the base_shortname of the sausage item in the config file, you will see it is "blood".

This is the base item that is reskinned/renamed to look like a sausage.

 

    "sausage": {
      "enabled": true,
      "base_shortname": "blood",
      "skin": 2572182986,
      "gathered_from": 19,
      "dropWeight": 0,
      "max_count": 0,
      "imageURL": "https://i.imgur.com/XFrZotc.png",
      "market_enable": true,
      "market_buy_price": 10.0,
      "market_sell_price": 5.0,
      "market_quantity": 0
    },

 

If you want it to be edible, change it to an item that can be consumed, such as "chicken.spoiled". This will make any NEW items that are created edible. I recommend doing this on a fresh wipe. Sausages provide no benefit/buff and are used as an ingredient in meals. The meals themselves are all default edible.

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