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keera: Monument's timer

Can't Reproduce 0.1.13

IIIaKa
IIIaKa

Posted

By @keera  

15 hours ago, keera said:

Hi! Found three problems
1. When setting the timer ""Time in seconds to return to the monument if the owner has left its boundaries": 0.0" - this error appears - Failed to run a 0.00 timer in 'RealPVE v0.1.13' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.RealPVE+MonumentData.RemoveOwner () [0x00044] in <011041fda621488caf698a224557d420>:0
at Oxide.Plugins.RealPVE+MonumentData+<>c__DisplayClass63_0.<OnPlayerExit>b__0 () [0x00042] in <011041fda621488caf698a224557d420>:0
 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0

 

I was forced to set the timer to 0.0 by an error in the following post >>>>

 

IIIaKa

Posted

Changed Status from Pending to

IIIaKa

Posted

Changed Status from Pending to

IIIaKa

Posted

Changed Status from to Work in Progress

IIIaKa

Posted (edited)

@keera
Hello, are you using Carbon or Oxide? I tested it on Oxide, both on paid and free monuments and I don't get that error.

P.S. This timer is only meant to allow the player to re-enter the monument if they accidentally leave its boundaries.

Edited by IIIaKa
IIIaKa

Posted

Changed Status from Work in Progress to Can't Reproduce

IIIaKa

Posted

If the issue persists, feel free to report it in this thread.

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