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On server reboot, BradleyGuards.cs does not compile until I reload it

Closed 1.2.2 1.2.3

First of all, Thank you for the free plugin!!  As the title says, I rebooted my server twice today and both times the plugin did not compile on server start. I had to o.reload the plugin to compile it after. Please take a look at that. I'm not to sure if its just me or this newest update.

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BradleyGuards - Failed to compile: BradleyGuards.cs(522,20): error CS1061: Type `Oxide.Plugins.HumanNPC' does not contain a definition for `SendNetworkUpdateImmediate' and no extension method `SendNetworkUpdateImmediate' of type `Oxide.Plugins.HumanNPC' could be found. Are you missing an assembly reference

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Possibly a conflict with the plugin of the same name vs the game object.  This was bound to happen at some point.

Edited by RFC1920
clarification
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