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Failed to compile

No Response 1.0.1

PINKY20053
PINKY20053

Posted

BotReSpawn - Failed to compile: BotReSpawn.cs(3340,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s)

  • Administrator
Steenamaroo

Posted

I see you're having a lot of trouble.

This concerns me - The plugin definitely compiles, so I'm wondering if there's a problem with your server install or oxide version or something?

I'm reading all support and working on the plugin today.
Hopefully we can get everything sorted.

PINKY20053

Posted

 

yes unfortunately and 18 plugins .. botspawn made everything new, just set about 300 new spawn points, cumbersome but so far it works

 

BetterDeadThanZed

Posted

I know we talked about this in the Discussion section, but just to put it in the support ticket, I get the same thing but only when the server starts up. A subsequent reload through the console loads it just fine. Does that happen to you @PINKY20053?

  • Administrator
Steenamaroo

Posted

That's two.
I can't make any sense of that, yet.
Have confirmed successful plugin load, on server reload, on a windows server and linux server, so it's not as simple as that.

 

I'll keep digging but, honestly, not sure what to be looking at right now.

PINKY20053

Posted

Failed to compile: BotReSpawn.cs(3407,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s)

 

 

 

message still comes after the restart

  • Administrator
Steenamaroo

Posted

I'm hopeful this issue has been resolved in V1.0.3 - I believe it results from a conflict between HumanNPC.cs plugin and the HumanNPC class in game.
An unfortunate naming coincidence.

If I'm wrong and this is not fixed, please let me know!

  • Like 1
Guest

Posted

Changed Status from Pending to No Response

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