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rockets do not fire on mlrscargo

1.0.5

LizardMods

Posted (edited)

config does not generate and missiles do not fire.

after throwing grenade normal and pink smoke is deployed with a siren, then the console on the server starts to spam

IndexOutOfRangeException: Index was outside the bounds of the array.

that is my report. 

Edited by LizardMods
Guest

Posted

MLRS rockets have to be default stack size.
FacePunch said they would fix it but still havnt.
I had a look if I could fix it but cant since the MLRS is hard coded in the server to attempt to fire 12 rocket tubes.

AtomicTexan

Posted

Then how did it work in the video if it's an issue with facepunch? did they change something that broke it?

Guest

Posted

Stock stack size of 6 rockets per stack and 2 stacks to make 12 rockets.

AtomicTexan

Posted

ok so you have to use a stack size modifier for it to work?

Guest

Posted

You have to use default stacks.
So add MLRS.Rockets and MLRS.Targeting to the ignore list of any stack modding plugin you have.

Guest

Posted

Changed Status from Pending to No Response

Guest

Posted

Changed Status from No Response to

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