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Closed 1.0.0 1.0.2

saintmichel13
saintmichel13

Posted

Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "assets/content/vehicles/minicopter/minicopter.entity.prefab/assets/prefabs/deployable/signs/sign.small.wood.prefab", Mesh asset path "" Mesh name "sign.wood.1x05.collision"

Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "assets/content/vehicles/minicopter/minicopter.entity.prefab/assets/prefabs/deployable/signs/sign.small.wood.prefab/sign.wood.2x1_LOD0", Mesh asset path "" Mesh name "sign.wood.1x05.collision"

saintmichel13

Posted

i think it caused a large lag on my server and kicked everyone out lol. i'll disable this for now. 

The Friendly Chap

Posted

I removed the meshcollider from the wooden boards, so now the console is no longer spammed with message.

 

 

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