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Damages All

Closed 1.1.5

RustAdventureland

Posted

Just purchased this addon purely to lock onto auto turrets and or maybe patrol heli for a PVE server.  I've tried changing the explosion type to all 13 variations, tried changing damage to all, I can either have it do 0 damage or it bypasses all PVE checks for Simple PVE and can be used to raid others bases.  Is there any way to adjust what damage it is doing so it cannot damage everything?

Fruster

Posted

Hey! Sorry, I didn't quite understand what the problem is. Explain what result you need, please. I'll try to help

RustAdventureland

Posted

When using the rockets from this plugin, they lock on just fine..... but they do not do typical explosion damage so you can bypass PVE checks and damage anything.  We run a PVE server, so using this rocket you can damage anything that would normally be blocked by Simple PVE like C4, Rockets, HV etc etc.  I have used a similar plugin on other PVE servers, it must not have been this one maybe?

RustAdventureland

Posted (edited)

If I could set player dmg to 0, npc dmg to 0, building dmg to 0,  but traps and turrets to say 250 that would be fine but there is not traps/turrets damage setting

Edited by RustAdventureland
Fruster

Posted

I can try adding damage to the traps item category and for auto turrets, will that be enough?

RustAdventureland

Posted

If it can be set to ONLY damage traps/turrets and not players/buildings/vehicles absolutely fine with me

RustAdventureland

Posted

We have a lot of players who spend hours upon hours doing raidable bases here, I just wanted to add something new and fun for them to handle auto turrets

Fruster

Posted

I added damage to traps, did this solve your problem?

Fruster

Posted

Changed Status from Pending to No Response

Fruster

Posted

Changed Status from No Response to Closed

RustAdventureland

Posted

Yes it works how I need it to, sorry missed the reply thank you for your work

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