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Message error and FPS

Closed 2.5.7

Dad Frog
Dad Frog

Posted

Hello,
I have hundreds of messages like this spamming my console:

NullReferenceException: Object reference not set to an instance of an object.
at Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath () [0x00041] in <42f41d99c7794b09802109f83bb25e95>:0
at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00012] in <42f41d99c7794b09802109f83bb25e95>:0

and when the convoy starts the server fps which are normally over 30 fall to less than 10 causing rollbacks and lags

  • Like 1
Adem

Posted

Hi. Thanks for the information. I think the fps drop is a consequence of this spam. I'm working on a problem

Adem

Posted

Changed Status from Pending to Work in Progress

mark bergervoet

Posted

same problem here only when the spam is there i have big frame drops

and when it runs normal with out spam i have no fps drops

  • Like 1
Adem

Posted

Have you noticed any reason for this?
what did the convoy look like during the spam?
Were the vehicles in the right order or did they go off road

2 minutes ago, mark bergervoet said:

same problem here only when the spam is there i have big frame drops

and when it runs normal with out spam i have no fps drops

 

6 hours ago, Dad Frog said:

Hello,
I have hundreds of messages like this spamming my console:

NullReferenceException: Object reference not set to an instance of an object.
at Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath () [0x00041] in <42f41d99c7794b09802109f83bb25e95>:0
at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00012] in <42f41d99c7794b09802109f83bb25e95>:0

and when the convoy starts the server fps which are normally over 30 fall to less than 10 causing rollbacks and lags

?

mark bergervoet

Posted

convoy stays than standing

cars where in the right order but one sedan whas horizontal on the road

and other time it whas when some one attacked them

and he stopt they wont leave and got 11 fps

checked the server console and had al that spam

  • Like 1
Adem

Posted

7 hours ago, Dad Frog said:

Hello,
I have hundreds of messages like this spamming my console:

NullReferenceException: Object reference not set to an instance of an object.
at Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath () [0x00041] in <42f41d99c7794b09802109f83bb25e95>:0
at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00012] in <42f41d99c7794b09802109f83bb25e95>:0

and when the convoy starts the server fps which are normally over 30 fall to less than 10 causing rollbacks and lags

 

54 minutes ago, mark bergervoet said:

convoy stays than standing

cars where in the right order but one sedan whas horizontal on the road

and other time it whas when some one attacked them

and he stopt they wont leave and got 11 fps

checked the server console and had al that spam

I think I fixed the flood.
Please create a ticket again if you see that the convoy is stuck. Attach screenshots of how the convoy looks at this moment

Adem

Posted

Changed Status from Work in Progress to Closed

Dad Frog

Posted (edited)

Hello Adem

Thank you very much for your quick response.
I updated the plugin and launched a convoy nightmare just after the server restart.
I no longer have the error messages but there is still a big drop in FPS which goes from 40 to 7/8.
I think I'll decrease the number of NPCs/vehicles but it's a shame.

Edited by Dad Frog
  • Like 1
Adem

Posted

That's why the nightmarish preset is disabled for automatic default startup)
I have already reduced it a little in the new version of the default config.

16 minutes ago, Dad Frog said:

Hello Adem

Thank you very much for your quick response.
I updated the plugin and launched a convoy nightmare just after the server restart.
I no longer have the error messages but there is still a big drop in FPS which goes from 40 to 7/8.
I think I'll decrease the number of NPCs/vehicles but it's a shame.

 

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