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Event doesn't run because NpcSpawn.cs won't load

Closed 1.1.5

Dr.D.Bug

Since the Rust/Oxide-Update, last night the Plugin doesn't work and throws exceptions:
The Air Event doesn't load because dependency NpcSpawn.cs does not compile successfully

AirEvent was compiled successfully in 2038ms 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloaded plugin AirEvent v1.1.5 by KpucTaJl 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x56324e0288d0.so
Loaded plugin AirEvent v1.1.5 by KpucTaJl 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

[AirEvent] NpcSpawn plugin doesn`t exist! Please read the file ReadMe.txt 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloaded plugin AirEvent v1.1.5 by KpucTaJl 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error while compiling: NpcSpawn.cs(718,58): error CS1501: No overload for method `IsPlayerVisibleToUs' takes `1' arguments 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

pls. help!

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12 minutes ago, KpucTaJl said:

I updated NpcSpawn within an hour after the Rust update was released

Ah, nice thanks. I'll try it immediatly 👍

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