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Calling hook CanEntityTakeDamage

Closed 2.2.3

I found this issue when I had a RB close to a road and Bradley went driving by into the bubble and it spammed this in console till it left the bubble..

Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: Bradley - True (Boolean), RaidableBases (False (Boolean))

Thought I would post just incase anyone else has this issue, and possibly how to fix .. Thanks
OK I found it was when Bradley would drive through a RB NPC.. I'll move the base more off the road..

Edited by TwoShoes
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