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Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.0.4'

No Response 2.0.4

We get this spam error in the console as soon as we look at, for example, supermarkt_cash_register or something else that they support.

[Error] Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.0.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.StaticLootables+Death.GetImage (System.String url, System.Boolean isPng, System.UInt64 skin) [0x0001d] in <deccb347cfc54d1f843fc3bb1b10744d>:0 
  at Oxide.Plugins.StaticLootables+Death.GetRawImage (System.String url, System.UInt64 skin, System.String color, System.Single fade) [0x00000] in <deccb347cfc54d1f843fc3bb1b10744d>:0 
  at Oxide.Plugins.StaticLootables.Draw (BasePlayer player, Oxide.Plugins.StaticLootables+RootConfig+Interaction interaction, Oxide.Plugins.StaticLootables+RootConfig+LootableDefinition definition, Oxide.Plugins.StaticLootables+RootData+Lootable lootable, System.Boolean transition, System.Boolean enableDot) [0x000e5] in <deccb347cfc54d1f843fc3bb1b10744d>:0 
  at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x003f0] in <deccb347cfc54d1f843fc3bb1b10744d>:0 
  at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0038d] in <deccb347cfc54d1f843fc3bb1b10744d>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 

Could you help us, what information do you need from us?

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On 10/31/2021 at 12:17 AM, MeinRust said:

Step 1: Load StaticLootables.cs

Step 2: Load ImageLibrary.cs

Step 3: Restart the server

The error never came back to us.

what i did was in a previous post.  put the .json file first with loot, then upload the .cs file and it removed the error and works in game

 

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10 hours ago, ChaoticStryfe said:

what i did was in a previous post.  put the .json file first with loot, then upload the .cs file and it removed the error and works in game

 

Hey, yes, that's how you should do it. The config from the description is mandatory. You can modify however you like, the Interactions property needs to exist and be filled with content.

I just added an "Installation" section to the description. I hope that helps and removes the confusion.

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