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Bases not spawning in with latest update

Closed 2.2.0 2.2.1

I updated to the latest version this AM and bases aren't spawning in. I noticed this new error (not sure if its from RB)

Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path
 "assets/prefabs/npc/scientist/scientist_corpse.prefab"
Dirty Bitch[9535663] died (Generic)
Dirty Bitch[9535663] changed its network group to null
Invalid Position: scientist_corpse[51452349] (Infinity, Infinity, Infinity) (destroying)
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path
 "assets/prefabs/misc/item drop/item_drop_backpack.prefab"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path
 "assets/prefabs/misc/item drop/item_drop_backpack.prefab"
[Admin Radar] Cached 2668/206330 entities in 115.7541289 seconds!
[Raidable Bases] Grid initialization completed in 35 seconds and 138 milliseconds on a 4300 size map. 12414 locations ar
e on the grid.
NullReferenceException: Object reference not set to an instance of an object

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