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Does this need an update?

Closed 1.0.3 1.0.3

BetterDeadThanZed

Posted

I was putting this in Rust Edit and I noticed a ring of "smoke" outside of the zeppelin. I am attaching a screenshot although I'm not sure how well it can be seen. 

2024-07-16-18-01-52.jpg

badgyver

Posted

That smoke is visible only in rustedit, it is the smoke from the helicopter respawn point.

BetterDeadThanZed

Posted (edited)

After putting this on the map and loading the server, I get this error spamming my console for a bit.. 

BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path ":\Luftwaffe Zeppelin\Luftwaffe-Zeppelin-V1.0.1:67310:/assets/bundled/prefabs/modding/cubes/black_cube.prefab"

After that, I got a whole bunch of these:
 

Failed to create agent because it is not close enough to the NavMesh
Edited by BetterDeadThanZed
BetterDeadThanZed

Posted

Actually, those errors are possibly caused by the Rust Edit dll missing from my test server. I just added it and will check again.

badgyver

Posted

They are not errors, they are just warnings, it is a very normal warning, the warning means that an object has been scaled from 1/1 to another higher scale, this usually happens in custom prefabs.

You have to do a complete wipe for the helicopter to appear on your server, if it does not appear you may have to configure your server through commands.

BetterDeadThanZed

Posted (edited)

Ok well I'll just delete the helicopter. Also, why is there a spawn point on the Zeppelin? It causes all players to spawn there.

Those warnings scrolled by a few thousand times.

Edited by BetterDeadThanZed
BetterDeadThanZed

Posted

I just checked. Those warnings appeared at line 5186 in my log and ended at 48289. That's 43103 lines. Since each warning is 3 lines that means the warning appeared a total of 14368 times. I don't think I've ever seen a warning appear that many times in a row in the log.

badgyver

Posted

This is quite normal, especially in large structures.

BetterDeadThanZed

Posted

48 minutes ago, badgyver said:

This is quite normal, especially in large structures.

I don't remember seeing 14k warnings in my log ever, in 3+ years of running a Rust server but ok.

badgyver

Posted

Maybe you haven't seen it because 90% of the creators use rust prefabs, I usually use cubes to create structures, that is, I do everything manually. The same thing happens with my created maps, my maps are made by hand, while the maps of other creators are procedural maps. When creating structures with cubes there are more warnings than usual, but there are always warnings. I have had a server for four years and I have seen these warnings on maps, monuments and prefabs of other creators, it is normal, it does not impede gameplay and does not create any lag.

Do you have any other questions about Luftwaffe Zeppelin?

badgyver

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.3

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