Jump to content

Botspawn bots

Closed 1.0.0

pookins
pookins

Posted

This certainly does not stop CustomAi animals from killing Botspawn bots, i thought it might help reduce the massacre but there must be a conflict between plugins,

Krungh Crow

Posted

Changed Status from Pending to Closed

Krungh Crow

Posted

    "Animal_Safe": true,

in botspawn main cfg file will solve that for you

pookins

Posted

I have it set to true (since that function was implemented)  ,

BUT  the  CustomAI  plugin ignores that and decimates the bot population , the dev is working on a fix for it but it is taking a while,

i was hoping that your plugin would solve that problem but it did not, which is roughly what i stated in the post i originally posted, as i dont use the HumanNPC plugin i did not realise that there would be much difference in the bots,

Krungh Crow

Posted (edited)

ah yes there are different types like NPCPlayerApex / HumanNPC / HumanNPCNew / BaseNpc / NPCPlayer /ScientistNPC / ScientistNPCNew etc etc

Edited by Krungh Crow
Krungh Crow

Posted (edited)

Noticed while testing the animals where humping the npc vendors created by the HumanNPC plugin so each time i logd in my test base the npc where surrounded by bears and wolves lol reason i made this small plugin to counter that

Edited by Krungh Crow
2.3m

Downloads

Total number of downloads.

10.7k

Customers

Total customers served.

154.1k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.