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Console error & server crashing

Not a Bug 2.5.7

Somescrub
Somescrub

Posted

This is the second time this has happened, so I am fairly confident it isn't a fluke. Server ends up crashing and this is the last repeated snip I see in console as a result:


at ItemContainer.GiveItem (Item item, ItemContainer container) [0x00018] in <5d2a4fbf00b24312a8435a0f0b4bf3c8>:0

at Oxide.Plugins.StackModifier.CanStackItem (Item item, Item targetItem) [0x00319] in <23aac56f7af64a98a7115377b7bc261f>:0

at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00384] in <23aac56f7af64a98a7115377b7bc261f>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Plugins.PluginManager.CallHook (System.String hook, System.Object[] args) [0x0008d] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.OxideMod.CallHook (System.String hookname, System.Object[] args) [0x0000b] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Interface.CallHook (System.String hook, System.Object[] args) [0x00005] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Interface.CallHook (System.String hook, System.Object obj1, System.Object obj2) [0x00014] in <beb2b64691c64e2b95b99491bd85442c>:0

at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.CanStack_Patch3(Item,Item)

at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool)

at ItemContainer.GiveItem (Item item, ItemContainer container) [0x00018] in <5d2a4fbf00b24312a8435a0f0b4bf3c8>:0

at Oxide.Plugins.StackModifier.CanStackItem (Item item, Item targetItem) [0x00319] in <23aac56f7af64a98a7115377b7bc261f>:0

at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00384] in <23aac56f7af64a98a7115377b7bc261f>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Plugins.PluginManager.CallHook (System.String hook, System.Object[] args) [0x0008d] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.OxideMod.CallHook (System.String hookname, System.Object[] args) [0x0000b] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Interface.CallHook (System.String hook, System.Object[] args) [0x00005] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Interface.CallHook (System.String hook, System.Object obj1, System.Object obj2) [0x00014] in <beb2b64691c64e2b95b99491bd85442c>:0

at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.CanStack_Patch3(Item,Item)

at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool)

Khan

Posted (edited)

```
MoveToContainer_Patch1 <
CanStack_Patch3 <<
```

That error report clearly stats harmony patching was done.

Mine does not harmony patch those hooks

Only imthenewguy does harmony patching over those that I know of, so if you use his plugins it's those that are causing it.

Or some other plugin that harmony patches specifically CanStack hook & MoveToContainer method.

Edited by Khan
Khan

Posted

Changed Status from Pending to Not a Bug

Somescrub

Posted

I will open a ticket with him then - I only use EpicLoot and RandomTrader from him, and the former is listed as supported on your end - so I would not expect an error to be occurring. I don't use Harmony at all.

  • Like 1
Khan

Posted (edited)

The very end of the stack trace points to the harmony patches. That you posted

image.png.4ba66565dd76abfe5b0fa661882d4c63.png

Edited by Khan
Somescrub

Posted

I opened a ticket over with newguy - to your point it must be something with his plugins if they are handling something with Harmony - I don't use Harmony on my servers personally, nor any Harmony dependent plugins outright

Khan

Posted (edited)

He harmony patches over the oxide hooks to over-ride plugins like mine that use those hooks.

& then they cause server crashes and other bugs / problems.

I've told him he shouldn't be doing that & that he has no need to.

Edited by Khan
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