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Please add this to your code for work with boom plugin

Closed 1.1.1 1.1.2

TwoShoes
TwoShoes

Posted (edited)

So I run the boom plugin, can you add this line to your .cs file so I don't have to add it each time there's an update and you can show it works with the boom plugin as well for distance.. Thank you on line 1038 in notepad++

if (info?.InitiatorPlayer != null)
                return (!info.IsProjectile() ? (int)Vector3.Distance(info.InitiatorPlayer.transform.position, info.HitPositionWorld) : (int)info.ProjectileDistance).ToString();

 

Edited by TwoShoes
I'm an idiot
MuB-Studios

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

  • Like 1
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