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Trajectory problem

Closed 1.3.6

CoconutStandard

Posted

The attack of the battery will form two trajectories, one with a drop and the other without. What does not fall does no damage, and this problem is especially evident when hitting enemies at a distance. Can we make the trajectory that does damage not fall and the trajectory that doesn't do damage disappear.

Razor

Posted

Changed Status from Pending to No Response

Razor

Posted

Changed Status from No Response to Closed

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