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Update Required

Closed 6.0.5B

Craft
Craft

Posted

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <ce7a1930c3b44c4887e7e266e9133c14>:0 
  at BaseEntity.ClosestPoint (UnityEngine.Vector3 position) [0x00000] in <ce7a1930c3b44c4887e7e266e9133c14>:0 
  at Oxide.Plugins.TactiToolsPluginCore+__RadiusDamagePatch.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight) [0x000a0] in <c759deccb0b34441b616b768eb0b61fb>:0 
  at Oxide.Plugins.TactiToolsPluginCore+__RadiusDamagePatch.Prefix (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight) [0x00000] in <c759deccb0b34441b616b768eb0b61fb>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DamageUtil.RadiusDamage_Patch1(BaseEntity,BaseEntity,UnityEngine.Vector3,single,single,System.Collections.Generic.List`1<Rust.DamageTypeEntry>,int,bool,bool,bool)
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.TimedExplosive.Explode_Patch2(TimedExplosive,UnityEngine.Vector3)
  at TimedExplosive.Explode () [0x00007] in <ce7a1930c3b44c4887e7e266e9133c14>:0 
  at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00000] in <ce7a1930c3b44c4887e7e266e9133c14>:0 
  at ServerProjectile.DoMovement () [0x0021a] in <ce7a1930c3b44c4887e7e266e9133c14>:0 
  at ServerProjectile.FixedUpdate () [0x0001b] in <ce7a1930c3b44c4887e7e266e9133c14>:0 

 

IMR Games

Posted

Changed Status from Pending to Closed

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