Report reply n00b_eh Posted August 19, 2020 Hi, I am having trouble using custom spawn points with a custom profile and having them move automatically with a map change. I have set the Parent_Monument to "Train Yard 0" of my custom profile. This seems to work, I see a "Parent_Monument change detected" on server startup, but the bots don't spawn at the custom spawn points after I change the map. The custom spawn points work just fine before the map is changed. Do I need to create a custom profile for every bot I want to custom spawn? I am trying to add scientists in the buildings of the monuments to spice things up. 1 Quote Share this comment Link to comment
Report reply Steenamaroo Posted August 19, 2020 Hey, CustomSpawnPoints don't relocate according to Parent_Monument. It's only the main profile location which relocates, meaning it's only really useful for UseCustomSpawns: false 1 Quote Share this comment Link to comment
Report reply n00b_eh Posted August 19, 2020 Thanks for your reply! I was afraid of that. I will have to make a profile for every spawn then and see how that goes. Your plugin is the only reason I love playing this game! 1 Quote Share this comment Link to comment
Report reply Steenamaroo Posted August 19, 2020 It comes up a lot - I'm tempted to make custom spawn points relocate too. I thought there was a reason I didn't but I can't think what that would have been now. 1 Quote Share this comment Link to comment
Report reply n00b_eh Posted August 19, 2020 It would seem to make sense since the custom spawn points are configured to be children of relocatable profiles. It's a bunch of work though and you have provided another means I think. Quote Share this comment Link to comment
Report reply Steenamaroo Posted August 21, 2020 Changed Status from Pending to Work in Progress 1 Quote Share this comment Link to comment