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no Points for Bradley and Heli kills

Closed 3.0.3

Mogel

hi,

i get no points for killing Bradley and Heli, why?

 

"Vehicles": {
        "patrolhelicopter": 500.0,
        "bradleyapc": 500.0,

 

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{
  "Settings": {
    "General": {
      "Disable_All_Notifications": false,
      "TakeMoneyfromVictim": false,
      "LogToFile": false,
      "LogToConsole": false,
      "HappyHour_BeginHour": 19,
      "HappyHour_EndHour": 5,
      "Player_Kill_Reward_CoolDown_Seconds": 0,
      "View_Reward_Values": true
    },
    "RewardCurrency": {
      "UseScrap": false,
      "UseEconomics": false,
      "UseServerRewards": true
    },
    "Allies": {
      "UseFriendsPlugin": false,
      "UseClansPlugin": false,
      "UseRustTeams": false
    },
    "Plugins": {
      "UseGUIAnnouncementsPlugin": false,
      "UseZoneManagerPlugin": false,
      "UseNoEscape": false
    },
    "Announcements": {
      "ChatMessageFormat": "<color=#CCBB00>{0}</color><color=#FFFFFF>{1}</color>",
      "GUI_Announcement_Banner_Colour": "Blue",
      "GUI_Announcement_Text_Colour": "Yellow"
    },
    "Multipliers": {
      "UseDynamicDistance": true,
      "DynamicDistance": 0.0099999997764825821,
      "HappyHour": 1.0,
      "RaidableBases": 1.0
    },
    "Rewards": {
      "ActivityReward_Seconds": 600,
      "ActivityRewardAmount": 10.0,
      "WelcomeMoneyAmount": 0.0,
      "Use_Permissions": true,
      "OpenReward": true,
      "KillReward": true,
      "PickupReward": true,
      "HarvestReward": true
    },
    "UI": {
      "MainCommandAlias": "rustrewards",
      "ButtonColour": "0.7 0.32 0.17 1",
      "ButtonColour2": "0.4 0.1 0.1 1",
      "Reward_Small_Increment": 1.0,
      "Reward_Large_Increment": 10.0,
      "Multiplier_Increment": 0.1,
      "BackgroundImage": "https://www.wallpapertip.com/wmimgs/16-169722_transparent-background-sticky-note-clipart.png"
    }
  },
  "Distance_Multipliers": {
    "Distance_050": 1.0,
    "Distance_100": 1.0,
    "Distance_200": 1.0,
    "Distance_300": 1.0,
    "Distance_400": 1.0
  },
  "Group_Multipliers": {
    "Default": 1.0
  },
  "Permission_Multipliers": {
    "Default": 1.0
  },
  "Weapon_Multipliers": {
    "gun.water": 1.0,
    "pistol.water": 1.0,
    "candycaneclub": 1.0,
    "snowball": 1.0,
    "snowballgun": 1.0,
    "rifle.ak": 1.0,
    "grenade.beancan": 1.0,
    "rifle.bolt": 1.0,
    "bone.club": 1.0,
    "knife.bone": 1.0,
    "bow.hunting": 1.0,
    "salvaged.cleaver": 1.0,
    "bow.compound": 1.0,
    "crossbow": 1.0,
    "shotgun.double": 1.0,
    "pistol.eoka": 1.0,
    "grenade.f1": 1.0,
    "flamethrower": 1.0,
    "multiplegrenadelauncher": 1.0,
    "knife.butcher": 1.0,
    "pitchfork": 1.0,
    "knife.combat": 1.0,
    "rifle.l96": 1.0,
    "rifle.lr300": 1.0,
    "lmg.m249": 1.0,
    "rifle.m39": 1.0,
    "pistol.m92": 1.0,
    "mace": 1.0,
    "machete": 1.0,
    "smg.mp5": 1.0,
    "pistol.nailgun": 1.0,
    "paddle": 1.0,
    "shotgun.waterpipe": 1.0,
    "pistol.python": 1.0,
    "pistol.revolver": 1.0,
    "rocket.launcher": 1.0,
    "shotgun.pump": 1.0,
    "pistol.semiauto": 1.0,
    "rifle.semiauto": 1.0,
    "smg.2": 1.0,
    "shotgun.spas12": 1.0,
    "speargun": 1.0,
    "spear.stone": 1.0,
    "longsword": 1.0,
    "salvaged.sword": 1.0,
    "smg.thompson": 1.0,
    "spear.wooden": 1.0
  },
  "RewardTypes": {
    "Kill": {
      "NPCs": {
        "BotSpawn": 0.0,
        "ZombieHorde": 0.0,
        "Scientist": 50.0,
        "Murderer": 50.0,
        "OilRig": 0.0,
        "Excavator": 0.0,
        "CompoundScientist": 50.0,
        "BanditTown": 50.0,
        "MountedScientist": 50.0,
        "JunkPileScientist": 50.0,
        "ScareCrow": 50.0,
        "MilitaryTunnelScientist": 50.0,
        "CargoShip": 50.0,
        "HeavyScientist": 100.0,
        "TunnelDweller": 50.0,
        "Airfield": 50.0,
        "Trainyard": 50.0,
        "UnderwaterDweller": 50.0
      },
      "Animals": {
        "simpleshark": 10.0,
        "chicken": 1.0,
        "stag": 5.0,
        "boar": 5.0,
        "wolf": 10.0,
        "bear": 10.0,
        "zombie": 15.0,
        "horse": 5.0,
        "shark_unused": 5.0
      },
      "Vehicles": {
        "patrolhelicopter": 500.0,
        "bradleyapc": 500.0,
        "ch47.entity": 500.0,
        "ch47scientists.entity": 100.0,
        "ModularCar": 0.0,
        "BaseVehicle": 0.0,
        "MotorRowboat": 0.0,
        "RidableHorse": 0.0,
        "TrainEngine": 0.0,
        "Sled": 0.0,
        "BaseSubmarine": 0.0,
        "SubmarineDuo": 0.0,
        "BasicCar": 0.0,
        "ScrapTransportHelicopter": 0.0,
        "MiniCopter": 0.0,
        "RHIB": 0.0,
        "Kayak": 0.0
      },

no points with rockets or C4

 

Edit: cant find C4 under the Weapon Multi. 

Edited by Mogel

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Interesting. Could have sworn it was working but maybe I didn't test it. Definitely not working for these two for me so far.

I switched to this just today. Little bit new but pretty savvy. Will try a few things but those seem to be the main ones not doing anything.

Have to take a break and do some map editing. Feel like I hit a brick wall haha.

Between those two the only other thing I have done recently was installed Remover Tool. Really don't think it could be anything to do with that but i'll look there to just to be sure.

Edited by Jbird

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Rocket launcher is a default listed weapon so it should certainly work, at least.

When testing are you definitely the player who did the greatest amount of damage to the heli/apc, because that's how the rewarded player is calculated.
Rewards aren't given to the last hitter.

If that's not it maybe try with dynamic distance multiplier set to false.
That's carried-over code from the original and I'm not sure exactly how 0.009* would work.

At a guess that's meant to be 0 and I need to implement some rounding?

Edited by Steenamaroo

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In my case I am testing it and the only one doing any damage.

I also wasn't sure about the dynamic distance multiplier so I have mine set to false.

I have distance multipliers starting at 1x and going up to 4x at 400m. Using the entries you already have as far as distance.
Only weapon multipliers are pistols and bows at 2x.

Trying to think what if anything could cause it.
I am going to get back on and test some more now. Have been working on my map all morning so far.

If I find anything or get either of them to work I will let you know if I am aware of what fixed it.
I do my restarts in the morning so maybe a fresh restart knocked somethin loose?

[UPDATE] Bradley works now. Just heli for some reason still does not award any points. But everything else seems to be functioning properly. I am getting the GUI Announcement banner popup for the kill so just gotta figure out why it's not wanting to give me points for that one particular thing so far.

Edited by Jbird
Update added

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Just as a note I have tried this with the normally spawning patrol helicopter as well as spawned in by the personal heli plugin. They both respond the same way upon destruction.

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3 hours ago, Steenamaroo said:

Rocket launcher is a default listed weapon so it should certainly work, at least.

When testing are you definitely the player who did the greatest amount of damage to the heli/apc, because that's how the rewarded player is calculated.
Rewards aren't given to the last hitter.

If that's not it maybe try with dynamic distance multiplier set to false.
That's carried-over code from the original and I'm not sure exactly how 0.009* would work.

At a guess that's meant to be 0 and I need to implement some rounding?

 

iam the Only Person on Server , i get the Kill Note message and Damage Report  but no Message for Points and my RP is still the Same like before.

 

i turned dynamic multi to false - still not working

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