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Suggestion - API

Closed 1.3.2

OK, So I've been fiddling around, and created a plugin that can spawn an animal where you throw a rock. I own Personal Animals though, and I'd like to spawn the Personal Animal where the rock lands, so maybe a public function something like
 

CreatePersonalAnimal(BasePlayer player, string spawnName, Vector3 pos)

What would also be very useful would be a way to check if a player has a deployed Personal Animal already : 
 

public bool PersonalAnimalActive(BasePlayer player)


 

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