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Additional Output Per Hit "Amount" Bug

Pending 2.0.3

I have a problem with "Amount" When I set it to 1 it always gives 2. <--- Unexpected behavior
when I set the "Amount" to 2 it gives me 2. <--- Expected behavior
the rest work up the chance as expected 3=3 4=4 and so on.

I tested a bunch of stuff to rule them out.

changing the Required Gather Per Hit did nothing <--- Expected behavior,

changing the Yield Multiplier did nothing <---Expected behavior
so my next thought is 0 must be 1. but that will give an error lol Expected behavior lol had to try.

I am almost ready to deploy this on my main server a quick fix would be appreciated. 

       "Additional Output Per Hit": [
		{
          "Required Gather Per Hit (0 to disable)": 10,
          "Shortname": "glue",
          "Skin ID": 2834553314,
          "Amount": 1,
          "Display Name": "Gold Scrap",
          "Chance (0-100)": 100.0,
          "Only On Last Hit": true
        }
      ],    

 

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On the other hand, I think I will deploy this on the main server now. I believe changing these settings can temporarily disable this until there's a fix.

"Required Gather Per Hit (0 to disable)": 100,

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ok your going to find this funny. if I set the "Required Gather Per Hit (0 to disable)": 100, then the amount is 1 but if I try to disable it with 0 then the amount is 2. It is a bug but there is a workaround.

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Hey. Somehow missed to respond to this ticket. I've been checking it right now and it seems that everything is correct, it gives you the amount directly from the config so i have no idea how it can give more, maybe you have another source of that or something, idk. Tried with some custom item and couldn't reproduce that.

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