Jump to content

Delay from Bradley Destroyed until Guards become active

Closed 1.1.5

Eques3n
Eques3n

Posted

I have installed this plugin and enjoy it quite a bit.  I have noticed once the bradley is destroyed, the guards that spawn seem to have a rather lengthy wait (hovering above the ground) before they become active.  Is this normal?

Eques3n

Posted

4 minutes ago, Eques3n said:

I have installed this plugin and enjoy it quite a bit.  I have noticed once the bradley is destroyed, the guards that spawn seem to have a rather lengthy wait (hovering above the ground) before they become active.  Is this normal?

Ok, may have figured this out.  I was using my admin account and vanish.  When I tried again without vanish, they immediately went into combat.  So it is all good.

Krungh Crow

Posted

Yes that is correct .

If no players around or admins are in vanish npc dont move by default

Krungh Crow

Posted

Changed Status from Pending to Closed

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.3k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.