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Bosses cooldown

Pending 2.1.2

This is a crucial suggestion, and I hope we can see it added as soon as possible next update/s.

On our PVE server, where players can't kill each other and steal the boss, the same top-tier player/s go and farm all bosses every time they respawn. That's not fair, and if plugins can add some cooldown, it would be a fantastic feature. Maybe per boss monster cooldown so you can't kill the same boss in a row, or just a simple global boss per player cooldown where you can't kill any boss after you kill one. This way, everyone will have a chance to kill a boss.

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This has been added to our notes for Boss Monster.

Just for transparencies sake and to give a bit more of a response than to say it's been added to notes somewhere I'll expand a little as well. KpucTaJl almost always has another new plugin to work on. I had come up with an idea to help organize our feedback so we have a channel that we collect suggestions and requests into by title. Between work on his projects he reviews the notes and will go through everything he can title by title. Some effort is put into addressing these in the order they come in to be fair to everyone but he will still do everything he can with each title based on the feedback and suggestions we have compiled for that title. So especially when a plugin has something come up where an update is really needed, he will go through the notes and address what he can then as well.

Thank you for the feedback and suggestion.

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Hi, the algorithms that you described are in the MonumentOwner plugin. When the boss is on the monument

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