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(Solved) work randomly...

Not a Bug 0.0.3

Tanki
Tanki

Posted (edited)

Hello, the frist try is working and now, it doesn't work 😂

permission for each group/player:

Quote

 

> o.show group default
Group 'default' players:
76561198052156887 (Ianhendry80), 76561197984580089 (Tanki 10/21/2020 :'(), 76561198051789938 (Darkmesigne)

Group 'default' permissions:


 o.show group vip
Group 'vip' players:
76561198052156887 (Ianhendry80),76561197984580089 (Tanki 10/21/2020 :'(), 76561198051789938 (Darkmesigne)

Group 'vip' permissions:
entitylimit.vip

> o.show group admin
Group 'admin' players:
76561198052156887 (Ianhendry80), 76561197984580089 (Tanki 10/21/2020 :'()

Group 'admin' permissions:

 

entitylimit limits return
Quote

 

[Entity Limit]
        Limited prefabs:
    Shortname:           Limit:
minning.quarry           1

        VIP limited prefabs:
    Shortname:           Limit:
minning.quarry           2

        Excluded skinIDs:

 


               

in EntityLimit.json:

Quote

{
  "limitedPrefabs": {
    "minning.quarry": 1
  },
  "VIPlimitedPrefabs": {
    "minning.quarry": 2
  },
  "excludedSkinIDs": []
}


VIP are not limited, i've placed 5 minning quarry...

         

RustClient_cHJ6BSC7Mm.jpg

 

o.plugins
Quote

Listing 18 plugins:
  1 "Clans" (0.1.54) by k1lly0u (0.04s) - Clans.cs
  2 "Coloured Chat" (2.2.3) by collect_vood (0.01s) - ColouredChat.cs
  3 "ConnectMessages" (1.1.9) by Spicy (0.01s) - ConnectMessages.cs
  4 "Copy Paste" (4.1.27) by misticos (0.07s) - CopyPaste.cs
  5 "CustomNPC" (1.2.2) by k1lly0u (0.01s) - CustomNPC.cs
  6 "PreventLooting" (1.11.2) by CaseMan (0.01s) - PreventLooting.cs
  7 "Prodigy" (0.1.211) by nivex (0.03s) - Prodigy.cs
  8 "Raidable Bases" (2.1.6) by nivex (3.17s) - RaidableBases.cs
  9 "Remover Tool" (4.3.20) by Reneb/Fuji/Arainrr (0.05s) - RemoverTool.cs
  10 "Save Announcer" (1.0.4) by Ryan (0.01s) - SaveAnnouncer.cs
  11 "ServerInfo" (0.5.3) by Fujikura/baton (0.03s) - ServerInfo.cs
  12 "Spawns" (2.0.35) by Reneb / k1lly0u (0.01s) - Spawns.cs
  13 "Stack Size Controller" (2.0.3) by Canopy Sheep (0.02s) - StackSizeController.cs
  14 "Survey Info" (1.0.1) by Diesel_42o/Arainrr (0.02s) - SurveyInfo.cs
  15 "TC Manager" (1.0.4) by S0N_0F_BISCUIT (0.17s) - TCManager.cs
  16 "TruePVE" (2.0.516) by nivex (8.18s) - TruePVE.cs
  17 "Vanish" (1.5.5) by Whispers88 (0.98s) - Vanish.cs
  18 "Welcomer" (1.5.0) by Tricky (0.00s) - Welcomer.cs

 

movie for you see the bug:

https://mega.nz/file/UdMwELhL#GJjOmr1YRUSOopHSaY3hONSSdWs8ynBLQMOm-bBNEx0

Edited by Tanki
added movie for see the bug
bsdinis

Posted

You got the wrong short prefab name for the mining quarry.

It is mining_quarry

  • Like 1
Tanki

Posted (edited)

1 hour ago, bsdinis said:

You got the wrong short prefab name for the mining quarry.

It is mining_quarry

using https://www.corrosionhour.com/rust-prefab-list/, it's bad?

 

Ok, i've see my fault, thanks

Edited by Tanki
bsdinis

Posted

I use corrosionhour, too.

  • Like 1
bsdinis

Posted

Changed Status from Pending to Not a Bug

  • Like 1
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