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Too many rocket rounds.

Can't Reproduce 1.2.3

Since updating the plugin in December, people have been getting rockets after rockets after rockets. The heli will shoot rockets, turn and shoot rockets without going to guns. This is the case for all tiers of heli.

Any of the options regarding rockets in the config are set to vanilla rates and apart from this, the plugin works great.

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So I've tested from 1.1.12 and unfortunately all of these versions do not fire any rockets at all for my players.

My server is running Oxide.

We have 2 options. Zero rockets or rockets only. My players are very frustrated and angry with me over this, I do not know what to do.

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Hi, this seems strange. I use the plugin on our servers and rockets fire properly. They have in all the versions you say you have tested. Nobody else has reported rockets not firing at all, apart from users on Carbon, which was fixed on the latest update.

Do you have any other plugins which interact with the Patrol Heli at all?

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The only plugin that does is Automated Events. I have a custom amount of time set for the vanilla helicopter to spawn. Nothing else touches the actual helicopter itself though.

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I haven't, I have been quite unwell with COVID and my mother has been sick in and out of hospital. This has taken a back seat for now, it will be looked at as soon as possible.

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So I just loaded the plugin with your config on out test server, and it works flawlessly. Fires rockets when its supposed to, and guns in between. I don't know how else to help since I cannot reproduce what you are saying. Have you tested this yourself on your own server, or are you just going by what the players say?

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