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Convoy to be triggered by NPCs?

Closed 2.4.4

I have ZombieHorde enabled and CanTargetNPC enabled too so the convoy is shooting at the zombies, but how do I make it that the convoy stops and fights the NPCs just like they would with real players?

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There is no such function at the moment. The convoy is designed to be attacked by players, not NPCs

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It doesn't make sense, because the zombies will kill all the NPCs in the convoy, but they won't attack the vehicles either. The convoy will simply remain standing on the road unguarded and will not continue moving

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