Jump to content

Street signs

Closed 1.3.6

Fantasma

Posted

street signs are not multiplied, items remain vanilla

tofurahie

Posted

Changed Status from Pending to Work in Progress

tofurahie

Posted

I tested and for me it works properly

tofurahie

Posted

Changed Status from Work in Progress to Closed

Fantasma

Posted

There must be a misunderstanding due to my bad English and I apologize for that...

 

the signs I'm referring to are the ones that can be caught destroying them in the streets, not the ones that come out in boxes or barrels

 

Fantasma

Posted

{
  "Auto reload [If you change the config and save the file the plugin will reload itself]": true,
  "Setup UI command": "rs",
  "Premission for setup UI": "gatherlootmultiplier.setup",
  "Custom Rates": [
    {
      "Permission": "gatherlootmultiplier.default",
      "[LOOT] Gobal rate": 2.0,
      "[GATHER] Gobal rate": 2.0,
      "[GATHER] Increase production": {
        "Querry": true,
        "PumpJack": true,
        "Chainsaw": true,
        "Excavator": true,
        "Jackhammer": true
      },
      "[LOOT] Categories rates [global rate * category rate]": {
        "Weapon": 1.0,
        "Construction": 1.0,
        "Items": 1.0,
        "Resources": 1.0,
        "Attire": 1.0,
        "Tool": 1.0,
        "Medical": 1.0,
        "Food": 1.0,
        "Ammunition": 1.0,
        "Traps": 1.0,
        "Misc": 1.0,
        "Component": 1.0,
        "Electrical": 1.0,
        "Fun": 1.0
      },
      "Personal rates for items [shortname + modifier]": {}
    },
    {
      "Permission": "gatherlootmultiplier.vip",
      "[LOOT] Gobal rate": 3.0,
      "[GATHER] Gobal rate": 5.0,
      "[GATHER] Increase production": {
        "Querry": true,
        "PumpJack": true,
        "Chainsaw": true,
        "Excavator": true,
        "Jackhammer": true
      },
      "[LOOT] Categories rates [global rate * category rate]": {
        "Weapon": 1.0,
        "Construction": 1.0,
        "Items": 1.0,
        "Resources": 1.0,
        "Attire": 1.0,
        "Tool": 1.0,
        "Medical": 1.0,
        "Food": 1.0,
        "Ammunition": 1.0,
        "Traps": 1.0,
        "Misc": 1.0,
        "Component": 1.0,
        "Electrical": 1.0,
        "Fun": 1.0
      },
      "Personal rates for items [shortname + modifier]": {}
    }
  ],
  "[LOOT] Ignore loot containers [prefabs]": [
    ""
  ]
}

 

tofurahie

Posted

so how much do you get from 1 sign on your server?

Fantasma

Posted

1... i try on 5x server and same 1

tofurahie

Posted

oh, you just need to grant permission, like gatherlootmultiplier.default

Fantasma

Posted

same thing with gatherlootmultiplier.default

tofurahie

Posted (edited)

So it worked with other items but you didn't have permishen?

Edited by tofurahie
Fantasma

Posted

there is certainly a misunderstanding here...

for me as an administrator, I've never granted any permissions...
for the players on my servers, I have authorised gatherlootmultiplier.default...

I've sent my config as requested and I've already mentioned where the error is... 

everything works on boxes, barrels, stones and the like... street signs are not multiplied, they always remain vanilla

tofurahie

Posted

it's strange because for me the roadsigns are multiplied 

Fantasma

Posted

Yes, it doesn't work for me at all.

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.2k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.