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pvp resumes after server restart

Pending 1.1.10

Hi Good day i have noticed that from the coast weeks everytime my server restarts  the PVP status  is resuming or staying in that state is there any chance that you can help me with this issue?

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can you send your config here. it will be help me understand the problem better

Also I think it stays the same PVP cause its pve is disabled, you can enable pve with the /simplepve command 
(Reason for stay pvp or pve depends on the config. even if you restart or wipe the server simplepve will retain data from config to enable or disable pve)

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alright here are my configs  and the server time zone is Singapore 

 

{
  "PVE Enabled": true,
  "PVP delay time in seconds(If enabled from ZoneRules)": 0,
  "General Rules": {
    "Allow Friendly Fire": false,
    "Allow Suicide": true,
    "Kill Sleepers": false,
    "Player Radiation Damage": true
  },
  "Player Rules": {
    "Player Can Hurt Players": false,
    "Player Can Hurt Animals": true,
    "Player Can Hurt NPC": true,
    "Player Can Damage(Helicopters, Vehicles)": true,
    "Player Can Damage Other Player Buildings": false,
    "Player Can Damage Own Buildings": false,
    "Player Can Damage Own Teammates Building": false,
    "Player Can Damage Other Player Twigs": false
  },
  "Npc Rules": {
    "Npc Can Hurt Players": true,
    "Animal Can Hurt Players": true,
    "Patrol Heli Can Hurt Player": true,
    "Patrol Heli Can Hurt Buildings": true,
    "Player SamSite Ignore Players": true,
    "Npc SamSite Ignore Players": false,
    "Bradley Can Hurt Players": true
  },
  "Entity Rules": {
    "Walls Entitys Can Hurt Players(Example: High External Wall)": true,
    "Barricade Entitys Can Hurt Players(Example: Wooden Barricade)": true,
    "MLRS Rocket Can Damage Players or Buildings": false,
    "Vehicle Entitys Can Hurt Players(Example: Cars, Mini, ScrapHeli)": true,
    "Disable Traps(BearTrap, LandMine, GunTrap, FlameTurret, AutoTurret)": true,
    "Enable Vehicle Collsion Damage": true
  },
  "Loot Rules": {
    "Use Loot Protection": true,
    "Admin Can Loot All": true,
    "Teams Can Access Loot": true,
    "Player can loot other player in PVP Zones": true,
    "Anyone can open Player called SupplyDrops": false
  },
  "Zone Rules": {
    "Use ZoneManager": true,
    "Disable PVE Rules In Zones": true,
    "Enable PVP Delay from ZoneManager": true
  },
  "Notifications": {
    "Prefix": "<color=#00ffff>[SimplePVE]</color>: ",
    "Chat Avatar": 0,
    "Show PVE Icon Overlay": true,
    "Show PVE Warning Messages": true,
    "PVE Warning Type(Chat/UI/Both)": "Both",
    "PVE Warning Chat Message": "PVE enabled on this server, blocking damage.",
    "PVE Warning UI Settings": {
      "Anchor Min": "0.786 0.722",
      "Anchor Max": "0.99 0.815",
      "Warning Image URL": "https://i.postimg.cc/0jZNDr9x/Add-a-subheading-2.png"
    },
    "Show Loot Protection Messages": true,
    "Loot Protection Type(Chat/UI/Both)": "Both",
    "Loot Protection Chat Message": "This entity is protected!",
    "Loot Protection UI Settings": {
      "Anchor Min": "0.786 0.722",
      "Anchor Max": "0.99 0.815",
      "Warning Loot UI Image URL": "https://i.postimg.cc/SxSsS67s/Add-a-subheading-1.png"
    },
    "PVE/PVP Icon UI Settings": {
      "Anchor Min": "0.5 0",
      "Anchor Max": "0.5 0",
      "Offset Min": "190 30",
      "Offset Max": "250 60"
    }
  },
  "Schedules Setting": {
    "UTC Time Difference": 480,
    "PVP On Notify Message": "<#F5FF22>Darkness Descends as the Purge Begins PVP Enabled </color>",
    "PVE On Notify Message": "<#F5FF22>The Purge Has Ended All  PVE Rules Enforced</color>"
  },
  "Discord Setting": {
    "Enable Discord Notification": true,
    "Discord Webhook URL": "https://discord.com/api/webhooks/1059444636944433182/i8L8xDu1-uIOXwYiY7u2hs3tL0jdsl79kVXr8IX8rk2KXs3KQ4-ALEeYw1mj76UoP0n4",
    "Enable Message Before PVP Time Start": true,
    "Before PVP Time Start Minutes": 1,
    "PVP Message Embed Color(Hexa)": "#990000",
    "Before PVP Time Start Message Content": [
      "🔔 **Attention Hungry Survivors!**",
      "",
      "PVP purge approaching!",
      "In {Minutes} Minutes🕒",
      "",
      "Prepare yourselves for intense battles! ⚔️"
    ],
    "Enable Message Before PVE Time Start": true,
    "Before PVE Time Start Minutes": 5,
    "PVE Message Embed Color": "#32CD32",
    "Before PVE Time Start Message Content": [
      "🔔 **Attention Rust Survivors!**",
      "",
      "PVP purge ending soon!",
      "In {Minutes} Minutes🕒",
      "",
      "Make your final moves wisely!",
      "Collect your victories and gear up for the next day!"
    ]
  },
  "Exclude Zone IDs From Rules": [
    "69",
    "6969"
  ]
}

 

 

 

 

 

 

 

 

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I just purchased this plugin after having the exact same occurrences with TruePVE. I'm wondering if this is a game-related mechanic that has changed, causing the PVP deal to happen. Just wanted to put my 0.02 in so that the dev knew it wasn't just him! 🙂

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if my theory is right when the server restarts the machine stays in their last local time which could confuse the plugin

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Ok, the issue persists on ours even with the instances gathering their times from the machine itself. So that doesn't appear to be our correlation at the time being...will keep updating as I find more ideas!

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@Shark-A-Holic @Gerome34, Hey sorry for late replays, can you guys contact me on discord please https://discord.gg/sUAgXzNsKV

\\i have noticed that from the coast weeks everytime my server restarts  the PVP status  is resuming or staying in that state is there any chance that you can help me with this issue?\\
I didn't get the problem, you mean when you restart the server it turns your pve server to pvp mode? or something?

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