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null ref

Pending 1.3.1

Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.)

at Oxide.Plugins.InjuriesAndDiseases.IsInflictionEntity (Oxide.Plugins.InjuriesAndDiseases+StatusCondition condition, BaseEntity entity) [0x00054] in <aaae1ada18794c168399cc1250ff6af7>:0

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Hey, is this occurring often? Or does it just happen sometimes? Do you know if it happens when a certain entity attacks a player? Could you you paste your config as well?

Edited by Mr01sam

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it is :

 

ot set to an instance of an object.)

at Oxide.Plugins.InjuriesAndDiseases.IsInflictionEntity (Oxide.Plugins.InjuriesAndDiseases+StatusCondition condition, BaseEntity entity) [0x00054] in <9121b7651e5148659358a8a31b7821c1>:0

at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass50_0.<InflictByEntity>b__0 (Oxide.Plugins.InjuriesAndDiseases+StatusCondition x) [0x00018] in <9121b7651e5148659358a8a31b7821c1>:0

at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <c4112faf3ded44a7b1e0b815a3296c25>:0

at Oxide.Plugins.InjuriesAndDiseases.InflictByEntity (BasePlayer basePlayer, BaseEntity entity, System.Boolean isMelee) [0x000c1] in <9121b7651e5148659358a8a31b7821c1>:0

at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass70_0.<OnEntityTakeDamage>b__0 () [0x00395] in <9121b7651e5148659358a8a31b7821c1>:0

at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0

 

seems to happen randomly, but i am noticing it much more now across my servers

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