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Train yard monument

Closed 1.4.0 1.4.1

It would seem the plugin does not detect trainyard and put a bradley there. 

I am having to manually create pathing for trainyard. 

Is this related to the PrefabID change made recently by FP?

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No, the look/layout did not change. 

It was just a prefabID change that messed with a bunch of custom maps + RustEdit... Happened early Nov

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I actually was able to fix it...

Changed line 2069 to this
 

{ "assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab", MonumentName.Trainyard },


The path switched to that from this "assets/bundled/prefabs/autospawn/monument/railside/trainyard_1.prefab"

Edited by snapple
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