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Bosses need further improvement in PVEMode

Closed 2.1.1

snapple
snapple

Posted

Currently it just locks loot (well just the corpse, not the crate that can drop). This is inadequate for a fight that can last ~10+ minutes.

Please add in the ability to lock damage to the boss only from the specific player/team who does a configured amount of damage. Example config of what I am requesting below.

 

  "PVE Mode Setting (only for users PveMode plugin)": {
    "Use the PVE mode of the plugin? [true/false]": true,
    "The amount of damage that the player has to do to become the Event Owner": 500.0,
    "Damage coefficients for calculate to become the Event Owner": [
      {
        "Type of target": "NPC",
        "Damage Multiplier": 1.0
      }
    ],
    "Can the non-owner of the event loot the crates? [true/false]": false,
    "Can the non-owner of the event hack locked crates? [true/false]": false,
    "Can the non-owner of the event loot NPC corpses? [true/false]": false,
    "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
    "Can an Npc attack a non-owner of the event? [true/false]": false,
    "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60

 

Jbird

Posted

Crate issue was stored in notes as was discussed and was addressed in a recent update after new plugins were finished being completed and released.

Suggestion for extra parameters for BossMonster have been added to our notes.

  • Like 1
KpucTaJl

Posted

Changed Status from Pending to Closed

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