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Reset K,D,R

Not a Bug 2.0.3

Hey, unfortunately I cant add every request into public version but I can help you out. 

Add this block of code into plugin. 

void OnPlayerDisconnected(BasePlayer player, string reason)
	if (player == null) return;
	if (_playerData.ContainsKey(player.userID))
		_playerData[player.userID].Kills = 0;
		_playerData[player.userID].Death = 0;

here for example


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