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Maximum of water passthrough?

Closed 1.0.0 1.0.1

Hi, 
I've been using your plugin for a while now and it works great. Recently, there seems to be an issue with the water passthrough. 
These are my config settings:
https://pastebin.com/tK5V9zDH

Initially it works for up to 16 sprinklers, but after server reboots it stops after 7-8 sprinklers.
I attached a screenshot.

I would appreciate your help in this regard, ty in advance.

RustClient_VTJdHuyGGn.jpg

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Turning it on and off seems to temp. fix it.
I am conducting further tests, will try to re-hook things.
Once I find out more I will get back to you.

But, 16 sprinklers seems to be the most I can set it to.
Have tried 24 sprinklers but does not work, sadly.
Is that limited by the plugin or is that Rust?

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After some thorough testing it seems you just need to disconnect the water flow for a moment, then start it again.
Only necessary after server restarts. That's OK, I can live with the and the players just have to do this one step for
their farms to work again.

But my question remains, would it be possible to raise the water output beyond 16 sprinklers? 
I was aiming for 24 sprinklers per pump - current maximum is 16 sprinklers.

Ty

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Unfortunately, the plugin has a bug with the basic value of water outlet from containers. Initially, I decided to solve this using a "constant" called "Defaulty amount(Dont changing it)", unfortunately it did not work as I expected.
I will try to fix it soon.

As for increasing the scope of water distribution to a larger number of sprinklers, it is currently possible. The reason it doesn't work on your server may be the bug described above.
My advice would be to reduce all vars to 10
"Defaulty amount(Dont changing it)" : 10

 

RustClient_xgtbdyICSu.jpg.06f76b5febd2319c06c2251bafc833b9.jpgRustClient_z9ItQbgOWB.jpg.fdc68b1e92c948d0ffff45cf362a7d74.jpgRustClient_M8vjNGmsWk.jpg.0b42a2b96bd4a9162c6eb3e97d1ddf5d.jpg

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